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Dota auto chess classes
Dota auto chess classes





dota auto chess classes

I mentioned Elemental Mage as one of overpowered class, but it has been nerfed. But it feels like a perhaps smaller-scale version of Auto Chess, one designed around the small screen both visually and as a game, might be the one to take over the world like previous mods have.Recent Changes and How they Affect the Game

DOTA AUTO CHESS CLASSES MOD

Conclusionĭrodo’s mobile Auto Chess is a significantly better way to play the original great mod if you already know and comprehend the original game, and for that, it should be a success. I still barely do have that clue.įor that reason, although the interface advantages would seem to make this the ideal form for new Auto Chess players, I can’t fully say that this is the way you should try to play the game. If I didn’t have the prior expertise of the Dota 2 mod, then worked to translate that knowledge via the new unit names, I wouldn’t have a clue what was happening. The new art style is perhaps more mobile-friendly - brighter colors, bigger heads and faces - but that comes at a cost of being able to recognize units on the field. They seem to have half the detail of the commensurate icons on the mod version.Ībove: …compared to the ever-so-slightly more readable chaos of the Dota 2 Auto Chess mod. Even more simply, on the damage done part of the screen or at the end of a match, a set of pixel art icons depict which units are which and … I can’t read them. It takes a fair amount of practice to even to understand what is happening onscreen, in particular, why you might be losing to a specific opponent’s composition. First, Auto Chess is a complicated game, with up to 20 pieces on the board all blasting each other with a variety of different attacks and special moves. While the mechanical interface (how you manipulate the game via actions) is dramatically improved from the mod, the visual interface - how you understand the game at a glance - has suffered quite a bit in the transition to the smaller screen. For that alone, I’ll find it impossible to go back … even though there are some negatives. On mobile, I don’t think it’s taken me longer than a minute to find and enter a match, whether Casual or Ranked. It was not uncommon for Dota Auto Chess matches to take 10-15 minutes to get into, just because of the way the mod worked through the Dota 2 architecture, with players readying up multiple times, servers seeming to not exist, and so forth.Ībove: Still incredibly satisfying in mobile Auto Chess to have a dominant match. But on mobile, that’s largely fixed.įinally, it’s not an interface issue, but Auto Chess on mobile finds matches like a dream in the way that the mod version always struggled to. On mobile, however, not only do you get a notification that items can be combined, and what other potential combo options would be available, but that notification shows up even if you’ve already given a character an item.Īs someone who had played the desktop Auto Chess without previous knowledge of Dota 2, this combination mechanic was almost always impenetrable to me. Item combining, handled through the Dota 2 interface on desktop, is confusing especially if you don’t have years of Dota 2 knowledge as to what items combine with one another. There are several other small improvements like this, too. On mobile, you touch and drag with your finger.







Dota auto chess classes